Random List Generator

Dynamic UI Random Intermediate Must Have

Hands-on

Interactive Sandbox

Static partial

Try this

  1. Open page
  2. Interact control
  3. Read result

Assert this

  • Visible elements
  • Text matches
  • Button state toggles

Lists / Random

Random List Generator

Generate a set of random items; regen on demand.

    No items

    Learning & behavior

    User flow

    1. Open page
    2. Interact control
    3. Read result

    Learning objectives

    • Pick solid locators
    • Time waits
    • Assert state

    Suggested assertions

    • Visible elements
    • Text matches
    • Button state toggles

    Selector tips

    Good

    • [data-test-id='random-list-generator-primary']
    • [data-test-id='random-list-generator-secondary']
    • [data-test-id='random-list-generator-action']
    • [aria-label='Random List Generator']
    • getByRole('button', { name: 'Random' })

    Fallback

    • section.random-list-generator-container :nth-of-type(1)
    • .card.random_list_generator button:nth-of-type(1)
    • form.random-list-generator-form .field-group:nth-child(1)

    Avoid

    • .mt-4.mb-2.flex.items-center > input:nth-child(1)
    • .css-1a2b3c4
    • div[class*='temp-'][class*='hover']

    Notes

    • Some parts delay render
    • Icon buttons need aria-label
    • Layout classes may shift